Saved by the Spell – The Sims FreePlay Walkthrough

The Wizard has returned and is lost in the Park. Go there now to help him and gain access to new magical items and activities!

Rewards
– Finish this quest and get the Potion Brewing Cauldron to create strange concoctions with unexpected results in the Potion Brewing Hobby!
– Complete the quest within the time limit to make your own version of the renovated Wizard’s Cottage with this easy to use template!

Saved by the Spell – The Sims FreePlay Walkthrough
1. Talk to the wizard (park, 1 minute)
2. Examine The Crystal Ball.
3. Ask the Wizard (park, 1 minute). Use the crystal ball to get back to the park.
4. Read “Real World Magic” (1 hour***, 1 hour and 8 minutes**, 1 hour and 15 minutes*).
5. Invite a Sim to a Dinner Party (3 hours and 15 minutes).
6. Send Two Sims to the Park.
7. Explain About Imagination (5 hours and 15 minutes).
8. Have Two Sims Sit at the Dinner Table (5 minutes). Have a Sim sit at the table in the Park again, and have another Sim join them.
9. Check in with the Wizard (park, 1 hour and 15 minutes).
10. Dream of Magic in a bed (19 hours***, 21 hours and 30 minutes**, 1 day*).
11. Tell a Sim About Dream (5 minutes).
12. Dance Wildly in the Rain (12 hours and 15 minutes).
13. Have Two Sims Kiss in the Rain (1 minute).
14. Talk to the wizard (15 minutes).
15. Talk to the Werewolf (park, 5 hours and 15 minutes).
16. Think about the Werewolf on a seat (19 hours***, 21 hours and 30 minutes**, 1 day*).
17. Record a Video Apology of the werewolf (click on the werewolf, 5 minutes).
18. Upload Video Apology on a computer (4 hours***, 4 hours and 30 minutes**, 5 hours and 15 minutes*).
19. Show the Date’s Response (12 hours and 15 minutes). Have a Sim show the date’s response to the werewolf in the Park.
20. High-five the Werewolf (3 seconds).
21. Check in with the Wizard (park, 3 hours and 15 minutes).
22. Think about the Origin of Magic on a seat (19 hours***, 21 hours and 30 minutes**, 1 day*).
23. Tell the Wizard About Real Magic (12 hours and 15 minutes).
24. Use the Crystal Ball Again (park).
25. High-five the Wizard (1 second).
26. Leave the Wizard’s Cottage (use the Simtracker to leave the cottage).